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KungRaseri

Developer · Electronic Music Producer · Community Builder

About

I'm a software developer and electronic music producer operating under the banner of KungRaseri Productions. I build open-source tools, web applications, and browser-based games — and in between I produce ambient and electronic music.

My development work spans full-stack web (SvelteKit, .NET, Node.js), game development (C#, Godot), and developer tooling. On the music side I've released two albums — Ascension and Emergent — with a third in progress.

This site is a living portfolio: a collection of projects, music releases, and developer utilities I've built for myself and others.

Tech Stack

Frontend

  • SvelteKit
  • TypeScript
  • Tailwind CSS
  • Skeleton UI

Backend

  • .NET / C#
  • Node.js
  • REST APIs
  • PostgreSQL

Game Dev

  • Godot Engine
  • C#
  • Browser-based games

DevOps

  • Vercel
  • GitHub Actions
  • Docker

Music

  • FL Studio
  • Electronic / Ambient
  • SoundCloud

Tools & More

  • Git
  • VS Code
  • Linux / Windows

Timeline

25
2025 Development

Tools suite expanded

30+ developer tools added to the site.

24
2024 Site

KungRaseri.dev relaunched

Portfolio site rebuilt — projects, music, and developer tools.

22
2022 Development

Realm Engine

Game-engine-agnostic RPG backend engine in C#.

20
2020 Music

Expanse released

Third album, released later in the same year as Emergent.

20
2020 Music

Emergent released

Second album, originally planned for 2019.

19
2019 Development

Uncharted Lands started

Open-source browser-based settlement management game.

18
2018 Music

Ascension released

First album — the beginning of the music production journey.

18
2018 Site

KungRaseri.dev launched

The site goes live for the first time.

Get in Touch

Find me on Discord or check out the source code on GitHub.