KungRaseri
Developer · Electronic Music Producer · Community Builder
About
I'm a software developer and electronic music producer operating under the banner of KungRaseri Productions. I build open-source tools, web applications, and browser-based games — and in between I produce ambient and electronic music.
My development work spans full-stack web (SvelteKit, .NET, Node.js), game development (C#, Godot), and developer tooling. On the music side I've released two albums — Ascension and Emergent — with a third in progress.
This site is a living portfolio: a collection of projects, music releases, and developer utilities I've built for myself and others.
Tech Stack
Frontend
- SvelteKit
- TypeScript
- Tailwind CSS
- Skeleton UI
Backend
- .NET / C#
- Node.js
- REST APIs
- PostgreSQL
Game Dev
- Godot Engine
- C#
- Browser-based games
DevOps
- Vercel
- GitHub Actions
- Docker
Music
- FL Studio
- Electronic / Ambient
- SoundCloud
Tools & More
- Git
- VS Code
- Linux / Windows
Timeline
Tools suite expanded
30+ developer tools added to the site.
KungRaseri.dev relaunched
Portfolio site rebuilt — projects, music, and developer tools.
Realm Engine
Game-engine-agnostic RPG backend engine in C#.
Expanse released
Third album, released later in the same year as Emergent.
Emergent released
Second album, originally planned for 2019.
Uncharted Lands started
Open-source browser-based settlement management game.
Ascension released
First album — the beginning of the music production journey.
KungRaseri.dev launched
The site goes live for the first time.
Get in Touch
Find me on Discord or check out the source code on GitHub.